Added support for single tiled EXR files.Fix a crash when compressing Bink 1 files with all key frames.On iOS, make the audio buffers larger to avoid skipping in iOS 14+.On XboxOne, fix UTF-8 to UTF-16 being applied twice in UE4 shim (on some paths). On XboxOne, fix a double memory free in UE4 shim.On Xbox, fixed color bleed on non-multiple of 32 wide videos.This allows games on Windows 7 use XAudio 2.9 (if the redistribution is installed). On Windows, try to load Xaudio 2.9 redistributable DLL before 2.9 directly.On UE4.27 and UE5, use RHI directly instead of parallel graphics stack.Fixed a crash when you used a zero sound rate (now just error).Ĭhanges from 2021.11 to 2022.03 (03-01-2022).Add subtitle options to Bink player and RAD Video Tools UI.Add loading and parsing SRT files for easier subtitles.Add quality compression mode for Bink 2 (as opposed to average data rate mode) - this is only aĬommandline option for now, but you can start experimenting with it - /Q0.25 is a good place to start.Ĭhanges from 2022.03 to 2022.05 (05-08-2022).Sped up compression on 8-core or more machines.Add analyze button to the compressor to look at data rate when done.Support compressing still images up to 16k x 16k.
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